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(+4)

Last time I wrote a major manifesto during workhours, I quit the job.

(+1)

Strikingly heartfelt words..

(+1)

Cool manifesto. Can't wait to enjoy the paid DLC.

(+6)

Yes! It has became such a common pattern for games to be talked about as "replay value, multiple endings (I must see them all!), achievements (I must get them all!), daily quests/rewards (I must return everyday!)". I like it when a game tries to be one thing, committed to telling one story, evoking one thought that you can sit with and absorb for a long time without the noise of all the retention strategies dissolving the thoughts before they can enter longer contemplation.