Very cool mechanisms. I enjoy your minimal aesthetic, and I like the way the snake's color subtly changes over the length.
Snakoban - 倉庫蛇
The snake wanted to be a warehouse keeper
Get to the green exit box
WASD or Arrows to move
Z to undo
R to reset
Made with a resolution of 64x64 pixels because of the #LowRezJam https://itch.io/jam/lowrezjam2016
On chrome it should be displayed properly, on others it might look blurry.
Submitted to LD35 as well: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=16828
Made on a pretty nice sunday afternoon.
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I think your game is pretty cool. What I liked more is the systematic felling he brings. Is a snake game, but you have the control to move backward and foward, that combined with the snake development in ever pace. This is a really simple and interesting game. Good job!
This game is great! I love the concept and the fusion of different mechanics. Simple but challenging! One suggestions, maybe use different colors? I am colorblind and it's very difficult to tell the difference between the goal block and the others unless the are right next to eachother.